July 6th, 2017 – Skövde, Sweden – The launch of Passpartout has been a great success for Flamebait Games with over 50 000 copies sold the first month.
“The release of Passpartout: The Starving Artist has gone way beyond our expectations. Especially when you’ve read so much about the oversaturation of game titles. Before launch we dreamed of selling 15 000 copies, which felt like a huge number at the time. Now, with 50 000 copies sold we’re able to keep doing what we love – weird awesome indie games and for that we’re both excited and grateful.” – Mattias Lindblad, CEO of Flamebait Games
June 13, 2017 – Skövde, Sweden – Passpartout has been live for one week – now with over 15 000 artists. Flamebait Games shares some fun stats!
June 6, 2017 – Skövde, Sweden – Flamebait Games releases Passpartout: The Starving Artist on Steam and Gamejolt.
Final asset implementation and resturants.
The joys of fixing a new, clean PC.
This week has been all about facelifting the game and at this point has been about half lifted.
Le epic updoot of dooooom! Since we didn’t provide an update last week, we are making this one a bit fleshier. We talk about moving into an office, puppet-making, and collaboration with awesome musicians.