Flamebait consists of 6 indivisuals that work together to create small, charming games.
The tale of Flamebait Games began in early 2015 at the university of Skövde. Together, a team of students started developing games with the purpose of exploring experimental concepts and creating fun experiences. After a few failed projects, Flamebait started developing Passpartout: The Starving Artist, a game where the player paints and sells their own art. As their first commercial release, Passpartout was launched in June 2017 and has since become a major success. In the following months, Passpartout was ported to mobile and tablet devices and released on Android and iOS in November the same year. In 2018, Flamebait released the new title Verlet Swing and launched Passpartout on the Nintendo Switch.
Awards and recognitions
“Best Fun for Everyone” (Passpartout: The Starving Artist) – Malmö, Sweden, 24 May, 2018.
“Indie Prize Nominee” – Skövde, Sweden, 7 February, 2017.
“Rookie of the Year” – Skövde, Sweden, 20 October, 2016.
Team and contact information
Animation, general art, marketing
CEO, general art
3D art, general art, marketing
Production, sound design